to the reviews section. I added this feature in
August 2001 due to the many requests that I was
having at the time, and has steadily grown.
there are many hundreds of websites and online
resources for game programming, books are still of
great importance - every games programmer should
have (and probably will have) several of the books
listed here. The presentation, and in-depth nature
of a book often wins hands-down over even the best
websites available online.
software - it costs lots of money, yet is crucial
in almost everything we do as programmers! and I
wont believe anyone who's said they've bought an
expensive piece of software without consulting
Visual Studio .Net
The latest evolution in the most
fundamental software used by programmers
all over the world. Here is a special
6-page review aimed specifically towards
Programming Gems Volume 1
Various Authors, Edited by Mark Deloura
An excellent resource for
intermediate-advanced game developers
looking for new tricks.
Architecture and Design
Andrew Rollings and Dave Morris
An essential read for anyone looking to
seriously/properly manage their project
and/or team and to streamline the
Game Art f/x and Design
A good book for those who need to brush-up
on their artistic skills, or need to learn
some new ones.
6.0 in Depth
David Xenakis and Benjamin Levisay
An excellent book covering the industry
standard 2D graphics program.